
Then there are only a few forum conversations and a Japanese web site that offers even more aggressive curves than the default one. There is the MS article, which was used as a basis (with slight understanding) for the famous "CPL mousefix", supposed to neutralize the effect of the 'enhanced pointer precision' in games that by accident forced it on even if it was disabled on the desktop (complete and 100% working fixes have since then been released by cheese for XP and by MarkC for Win7). There is little information about the subject on the net. Once again, design and implementation were on spot, but the feature was released with insufficient default settings and without a proper way to change them. That's why mouse acceleration, for the first time called 'enhanced pointer precision' and implemented in XP, was by many users seen as unconvenient. However, MS did wrong by not giving users a proper method to customize the curve according to different systems, settings and preferences. For this reason the feature is called 'enhanced pointer precision' and not just 'mouse acceleration'. Simultaneously, as the mouse speed increases, the pointer speed would also increase according to the curve. No matter what the mouse DPI, with only the slider that scales the pointer speed linearly, users would have been forced to make an aforementioned compromise.Īs a solution MS developed a transfer curve, in which slow mouse movement would result in even slower pointer movement, "subpixilation", which allows every pixel to be pointed with ease. Without the mouse data being altered in any way, the speed of the pointer is too high for any pixel-precise work but at the same time too low for effective navigation. The engineers at Microsoft did a good job in designing the enhanced pointer precision. I think that mouse acceleration is an overlooked feature. Things to keep in mind when making a custom accel curve How the 'enhanced pointer precision' actually worksĥ.

How the data from the mouse is converted into pointer movementģ. chapter.Įsr.zip up again here: (hosted by Varma)Ģ. The way 'enhanced pointer precision' works in XP and Vista is a bit flawed, but in Win 7 the behaviour is finally corrected. This tutorial applies to all Windowses from XP up to Win 7.
#Smoothmouse curve fix mouse how to
Tutorial: how to customize the 'enhanced pointer precision' feature in Windows reg extensionĮxample Filename.reg dont save it as text save it as all type file.ĭouble click it then okay then got o regedit again and check your mousecurvers and they will be all 0000000000000000 meaning no acceleration and thats how u et rid of itĪll windows Os's have acceleration on by default but most people never notice since they are so used to it

(i know since i used to play first person shotters and no acceleration is a must)ĭownload this file and save it as a. Ur mouse might feel a bit weird but its normal because ur not used to ur mouse being very very accurate If u have all zeros it means u have no mouse acceleration When u remove mouse acceleration u will know this because instead of there being zeros and numbers u will only see all zeros
